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Overwitched

Project Type

Videogame

Date

June 2021

OverWitched is a potion alchemy game inspired by the popular game Overcooked. Instead of cooking dishes, players must coordinate tasks to prepare magical potions in a challenging environment. This project was developed as part of a university assignment, aiming to apply concepts of video game design and programming in a practical and educational context.

OverWitched was the project in which I learned to use Unity, the game engine chosen for its development. Through this process, I became familiar with the tools and techniques necessary to create interactive and engaging experiences.

To compensate for the absence of an artist on the team, I used MagicaVoxel to design the game's 3D models. This tool allowed for the creation of a consistent and appealing visual style that complements the dynamic and cooperative gameplay of OverWitched.

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